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MD gives error on disabling and enabling Вreakpoint (when execution rich...
MD gives error on disabling and enabling break point (when execution rich it) 2) How can we reproduce it using the example you attac... Read more
MD opens same script two times
MD opens same script two times 2) How can we reproduce it using the example you attached1 Open attached project2 Open script 1.js in... Read more
Can't highlighter.highlight gameobjects in project or hierarchy
To reproduce:1. Open attached project2. Open Window > Highlighter Tester3. Enter "Hierarchy" into window and "Main Camera" in con... Read more
Acceleration DeltaTime often is equal to 0
Reproduced on:Google Nexus 5 with Android 4.4.2Samsung Galaxy S IV (GT-i9505) with Android 4.2.2 Reproduced with:Unity Version 4.5.0... Read more
ALT+Tab locks the full screen Windows standalone player in Task bar
ALT+Tab locks the full screen Windows standalone player in the task bar. To reproduce:- Create or open an existing project- Build a ... Read more
Model scale should not be applied to preview
When model scale is changed in the model importer, the preview is affected and shows a malformed character (scale is applied, but on... Read more
extra ">" on manual page
-e: see title -repro:--go to /Documentation/html/en/Manual/ProceduralMaterials.html--NOTICE that the 3rd paragraph under "Performanc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled