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2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Won't Fix

The locked state dropdown moves depending on graph zoom level

Package: Visual Scripting Bugs

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Aug 03, 2020

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Version/s: 2.0.0a13

When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more

0
votes
By Design

[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...

Themes

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Feb 20, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more

0
votes
Fixed

Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...

Graphics - General

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Jan 04, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more

0
votes
Fixed

The sample rate of animation imported to Unity is set 12.5fps if lower t...

Animation

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more

0
votes
Won't Fix

iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...

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Jun 13, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

7
votes
Won't Fix

Package Manager doesn't see Cinemachine as an installed package

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more

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