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[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...
How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely ...
[Linux] [Packman] Package Manager UI will sometimes freeze indefinitely after installing package on CentOS 7 Intermittently after in... Read more
input package throws warning at build time
-e: see title, will trip people running warnings-as-errors -repro:--open input project or add input package to empty project--make a... Read more
Collider stays behind when GameObject with multiple Colliders is set as ...
How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more
[Packman] "Reset Packages to Defaults" has no effect
[Packman] "Reset Packages to Defaults" has no effect The "Reset Packages to Defaults" entry which is found under the Help menu no lo... Read more
[Linux][Editor] Color picker does not work
How to reproduce:1. Create a new project2. Choose Directional Light in the Hierarchy window3. In the Inspector window, use the color... Read more
[Editor] Highlighter does not work well
Hightlighter Feature does not work anymore 0. Using the default layout, select a game object in the Hiearchy window1. Open Bug> H... Read more
[Linux][Editor] The "Cancel Batch" button is always greyed out.
When the Editor doing importing magic, the progress window has a "Cancel Batch" button to cancel the process. However, this button c... Read more
[Editor] The Gizmo icon visibility in Scene view is controlled by the wr...
In the Scene window, the Gizmo visibility is controlled through a drop down menu on the top.However, the check boxes in the menu doe... Read more
[Linux][Editor] Perf when uncheck options in Preference window.
When uncheck options in Preference window, the Editor freezes for a few seconds. This does not happen when check any option. Repro:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument