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0
votes
Fixed

[Android] Not all objects are rendered when a Static Batching is disable...

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Nov 19, 2024

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Version/s: 6000.0.22f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more

0
votes
Fixed

Editor freezes when enabling EnhancedTouchSupport and touching a screen ...

Package: Input System

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Jan 21, 2025

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Version/s: 1.12.0

Reproduction steps:1. Open the attached “MultitouchBug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the P... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Fixed

[URPRenderPipelineConverter] Not upgrading the Legacy material

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Feb 06, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3, 6000.3.0a1

Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Active

Actions in UI Builder Preview mode are not fully reset after exiting the...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the Test UI Document Enter Preview mode Enter a value in the TextField Exit the P... Read more

1
votes
Fixed

[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...

iOS

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "safeArea.zip"2. Build and Deploy the project on a device3. Hold the device in Portr... Read more

0
votes
Fixed

VisualElement's background image tiling has visual gaps when the element...

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Aug 26, 2024

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Version/s: 2022.3.43f1, 6000.0.16f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Window > Background Repeat Example3. Observe the Example... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

Crash on RaiseException when using default interface methods

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Feb 28, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b5, 6000.2.0a4, 6000.3.0a1

Reproduction steps:1. Open the attached project "CrashRepro" (or create a new project and add “CrashScript“ to a GameObject in the s... Read more

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