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0
votes
Fixed

Unity freezes and no Font-import progress bar appears while importing th...

Scene Management

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May 30, 2017

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Version/s: 2017.1.0b5

1. Create a new Unity project 2. Import the attached "Spoqa" font (or any other Font that has a big file size) Expected result: Fon... Read more

2
votes
Fixed

Warning is shown when destroying object with CompositeCollider2D compone...

Physics2D

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May 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (compositeColliderWarning.zip) 2. Open "scene" scene 3. Enter Play mode 4. Pr... Read more

0
votes
Fixed

[IL2CPP][.NET 4.6] Crash in "il2cpp::icalls::System::System::Net::Socket...

IL2CPP

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Jun 06, 2017

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Version/s: 2017.1.0b6

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Runtime Version is set to .NET 4.6. 3. Build and run it for... Read more

0
votes
Fixed

Projects launched from "Learn" can not be saved and it causes a crash

Editor - Other

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Jun 03, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Launch Unity. 2. Selected "Learn". 3. Download any project and open it. 4. Close project and select "Keep". 5... Read more

0
votes
Fixed

Profiler.GetRuntimeMemorySizeLong gets different size when using it for ...

Profiling

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Jun 05, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open project attached(TestTextureSize.zip). 2. Press Menu/Debug/Check Memory Size Of Test Scene. Expected re... Read more

0
votes
Not Reproducible

Can't Re-Activate Unity license

Hub

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Jun 07, 2017

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Version/s:

Repro steps: 1. Open Unity 2. When greeted by "Unity license is not yet valid" press "Re-Activate" 3. a) Enter your Unity serial nu... Read more

0
votes
Not Reproducible

[OS X 10.10] Can't save a scene if the project is in a directory named w...

MacOS

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Oct 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Start a new project in a directory named with other language characters (example: Jää-Aro) 2. Try to save the... Read more

0
votes
By Design

[WSA] Activer Profiler does not profile the UWP build on a remote device

Universal Windows Platform

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Jun 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 (.NET backend), Enable... Read more

0
votes
Fixed

AssetBundles containing particles with mesh shape emitter instantiates i...

Asset Bundles

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Jun 03, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project 'Runtime.zip' and open in Unity 2) Build 'asdf' scene and close Unity 3) Download ... Read more

0
votes
Won't Fix

Many different errors are shown when importing the specific .blend file

Scene Management

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Jun 05, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Create a new project 2. Import the .blend file, attached by tester (blank.blend) 3. Observe console Expected: no ... Read more

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