Search Issue Tracker
WebCamTexture does not automatically focus on Windows Phone 8
Steps to reproduce:1. Create a project which uses and displays WebCamTexture2. Build and run it. Camera capability must be enabled.3... Read more
Animation Window opens popup on focus
The Animation Window should react to mouse click on the canvas to create clips, even when there are no clips on the selected object.... Read more
Animation Window should remember “curves” toggle value
The value should be stored at least within the Unity session. Read more
Performance problems when zooming out in Animation Window
If you zoom far out drawing the curve can take more than a minute!We need some code to limit how many keyframes are actually drawn i... Read more
Animation Window listings for blend shapes are reversed from skinned mes...
Its true for a lot of other components. The Animation window works on the serialized fields not the inspector fields. But in case of... Read more
Hard to remove the last part of an animation
How do I remove the last bits of an extended curve in the animation window when there is no visible keyframe at the end? Its only po... Read more
BuildHumanAvatar only works on top hierarchy nodes
It's not mentioned in the docs and it just silently fails. It even reports isHumanoid true so there is no warning lights of any kind. Read more
Meshes are increasing and don't get destroy and cleaned up from Memory
Steps to reproduce : - import the project attached- open scene 1 and press play- open the Profiler tab- go to Memory and notice the ... Read more
NullreferenceException when dragging texture to assets with Sprite edito...
1. Open Unity and open a sprite editor window2. drag any texture from outside unity into assets Observe error: NullReferenceExceptio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled