Search Issue Tracker

3
votes
Won't Fix

NetworkManager allows adding a game object with NetworkIdentity instead ...

Networking

-

Jun 06, 2017

-

Version/s: 2017.1.0b8

NetworkManager allows adding a game object with NetworkIdentity instead of prefab 1. What happened User is able to add game object ... Read more

3
votes
Fixed

Meshes lose vertex color in builds with Static Batching enabled when cer...

Graphics - General

-

May 25, 2017

-

Version/s: 5.6.1p1

To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip) 2. Open "intro_ext" scene. 3. Notice white X f... Read more

1
votes
Fixed

Error 'No texture data available to upload' when using external textures...

Graphics - General

-

Jun 02, 2017

-

Version/s: 5.6.1f1

Reproduction steps: 1. Open project attached (ExternalTextureBug.zip). 2. Open script "UseRenderingPlugin.cs". 3. Uncomment line 52.... Read more

0
votes
Fixed

Applying a change to the Muscle Settings in the Configuration modifies o...

Animation

-

Jun 06, 2017

-

Version/s: 2017.2.0a2

When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif) This also happen... Read more

0
votes
Fixed

Editor becomes unresponsive when switching from OpenGL to Metal with a t...

2D

-

Jun 07, 2017

-

Version/s: 2017.2.0a2

Editor becomes unresponsive when switching from OpenGL to Metal with a tiled sprite in the scene 1. Open attached project blank.zip... Read more

0
votes
By Design

Same shader looks differently in Game and Scene views if Batching is not...

Shaders

-

Jun 06, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "RayTrails" project and "Demo" scene 2. Inspect the Cylinder, Cylinder (1), and Cylinder (3)... Read more

0
votes
Not Reproducible

[Metal] Camera is rendered black (on most A8/A8X devices)

Mobile

-

Jun 06, 2017

-

Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached "Archive" project. 2. Go to Player Settings and switch Platform to iOS. 3. Set Graphics API... Read more

0
votes
By Design

Lens flare is blurry when using linear color space

Graphics - General

-

Jun 02, 2017

-

Version/s: 5.6.1f1

Reproduction steps: 1. Open project attached (LensFlares.zip) 2. Open scene "Test". 3. Look at Game window and you will see high qua... Read more

0
votes
Won't Fix

[Standalone] Cubemap memory is not cleared when scene is unloaded

Scene Management

-

Jun 06, 2017

-

Version/s: 2017.1.0b6

Reproduction steps: 1. Open the attached "LoadingScenes" project. 2. Build and run it as a Standalone. 3. Open Profiler, Task Manage... Read more

0
votes
Won't Fix

Unity crashes when marshalling a C++ COM interface instantiated in C# ba...

Mono

-

Apr 28, 2017

-

Version/s: 5.4.0f3

To reproduce: 1. Download the project, attached by user (TestInteropProject.zip) 2. Add {path_to_project}\Assets\Plugins\x86_64 to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.