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No gravity for enemies in 2D example project
Steps to reproduce : - import the 2D example project from the Asset Store- play the scene and notice the enemies do not fall on the ... Read more
The documentation site has a lot of dead links
The documentation site has a lot of dead links: http://docs.unity3d.com/Documentation/Manual/index.html http://docs.unity3d.com/Docu... Read more
"Clipping Planes" text in the Inspector is not yellow when both clipping...
"Clipping Planes" text in the Inspector is not yellow when both clipping planes are animated Read more
You can't see the edge collider when added to an empty sprite
1. add edge collider and 2d rigibody to empty sprite2. create object it should collide with, fx box with 2D boxcollider Observe how ... Read more
Replace component feature doesn't work.
1. add polygon collider to sprite2. add another polygon collider and when the pop up appears select 'replace' Observe how the polygo... Read more
Crtl+clicking anywhere in 2d scene will cause nullreference exception
1. hold down crtl key while clicking somewhere in 2D sceneview and you get error: NullReferenceException: Object reference not set t... Read more
2D. You cannot input negative values for BoxCollider size from editor, b...
Steps:1. Create object.2. Add BoxCollider2D3. Try to change Size valies to -1 It will automaticaly change it to 1e-5.You can set neg... Read more
you can input letters in size fields in 2d box collider
1. Attach 2D box collider to sprite2. in the inspector of the collider try inputting letters such as a,f,y3. This should not be allowed Read more
Physics. Inconsistency between 3D and 2D physics. Setting negative mass ...
Steps:1. Create an object2. Add Rigidbody2D to this object.3. Add custom script in which mass of the object is changed to negative v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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