Search Issue Tracker
Custom splash screen causes app to crash on startup
Adding the splash screen image causes the app to crash during the startup. This is not reproducible when the development build is en... Read more
Compilation is triggered each time the project is opened.
To reproduce:1. Open Aztez project2. Close unity, without making any changes3. Open Aztez project again4. Observe compilation Read more
Transform information is not applied to the Wind Zone direction
To reproduce:- Open attached project and launch "tree" scene- Select the Wind Zone and change the Wind Turbulence parameter to a lar... Read more
When the Inspector is showing Import Settings for a Texture2D, no help i...
1 Just open any project with Texture2D2 Select this Texture2D in Project view - notice there is no help icon(blue book with question... Read more
Tab order in the Sprite Editor goes from the Name field to the Position ...
Steps to reproduce : - import a texture and set it to Sprite > Manual- go into the Sprite Editor, select Automatic > Slice and... Read more
Holding shift to alpha select multiple sprites doesn't use alpha picking
Steps to reproduce : - import the project attached- select Building_Background in the scene and notice that the right side is transp... Read more
input configurator: can't close input window using the X
-e: when you change the input mapping it opens a little window waiting for your input. you can't close it using the X in the window ... Read more
Some GUI controls couldn't be focused by mouse or keyboard
Some controls couldn't be focused by mouse or keyboard 2) How can we reproduce it using the example you attached 1. Dbl-click on the... Read more
axis issue with xbox controller
-e: the right analog stick axis is stuck on the left side on linuxthe attached project works fine on mac and windows it is not a uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal