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Timeline editor curve keyframes lock-up if a few are vertically aligned
1. Create a new project 2. Open the Timeline Editor window 3. Create a new Timleine asset for any gameobject in the hierarchy 4. Cre... Read more
DirectX 11 selection issues on certain angles
Steps to reproduce: 1. Use -force-direct3d11 when opening Unity 2. Open user attached project ("SelectionBug") 3. Try selecting the ... Read more
Cannot import single channel 16 bit TIFF files
Steps to reproduce: 1. Download the attached .tiff file(oc link) 2. Attempt to import into Unity Result: import fails Reproduced o... Read more
macOS standalone player lags horribly during the initialization time
Steps to reproduce: 1. Open attached project 2. Build and run 'Test' scene for macOS standalone 3. Notice that at the beginning the... Read more
[iOS][Performance] Animated sprite renderering regression
Performance regression in 'sprites quad mesh' test in the MobileTorture benchmark project. See comment for exact details and projec... Read more
Baking any type of light creates artifacts in the lightmap
BY DESIGN: The model had no UVs, they need to be generated Read more
Cannot Undo SetSiblingIndex for Root Objects in Hierarchy View
Prerequisites: Download Hierarchy_Sort.zip to use as the project. Reproduced using Unity v5.4.1p3 Repro: 1. Select the X and U ob... Read more
Shader Normal map not being loaded with AsssetBundle correctly
Steps to reproduce: 1. Open user attached project 2. Open "BundleView" scene 3. Enter PlayMode and observe both Cylinders look the ... Read more
[OpenGL][macOS] Disconnecting second monitor while Unity is running rend...
Steps to reproduce: 1) Make sure you have a second monitor attached. 2) Open any project in Unity. 3) Place Unity window in the seco... Read more
Changing Rect Transform's any axis rotation value to 9.9(9)e+12 modifies...
To reproduce: 1. Create new project 2. Create an empty game object, add Rect Transform component to it. 3. Paste number '99999999999... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects