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Web Player installers does not work on IE11 64 bit
When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relate... Read more
Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached- in the folder find Build.exe- press play and hold W- press Alt Tab- go back to... Read more
ScreenOverlay image effect is not rotated with orientation change (WP8)
WP8 uses custom projection matrix quackery to handle orientation changes (since no way to do that sanely in OS/API). Apparently Scre... Read more
Crash when switching back to the Editor after editing a script
Steps to reproduce : - import the package attached in the edit- go to Unity > Preferences and make sure Auto Refresh is checked- ... Read more
Missing page for PlayerSettings.iOS in the ScriptReference
Steps to reproduce : - open Unity- go to Help > Script Reference > Editor classes- click on PlayerSettings.iOS and notice the ... Read more
[ExecuteInEditMode] scripts don't get update calls when an assembly is r...
Steps to reproduce : - import the project attached- open bugdemo.Unity.- notice that the objects are quite spammy in the log- open t... Read more
SetTargetBuffers fails if the depthRenderBuffer is not from a RenderText...
tested device: Google Nexus 4 with Android 4.2.2Unity Versions:4.2.0f3 (7f8ef1d9e2f1)4.2.0f4 (60712d97bf05) tested device: Google Ga... Read more
Script Excution order is ignored when scripts are reloaded
Steps to reproduce : - import the project attached- open the scene bugdemo- go to the console and notice that A object are initializ... Read more
"Check for Updates" stops responding after 4-5 consecutive attempts
Steps to reproduce : - go to Manage license- click Check for updates multiple times, at one point Unity will return the followind me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"