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Importing high vertex count models throws a warning, splits the mesh eve...
Steps to reproduce: 1. Open user attached project 2. Reinport the "test_map" model 3. Notice a warning come up: "Meshes may not have... Read more
[VR]Camera.RenderWithShader() does not place extra rendered objects in t...
Steps to reproduce: 1. Download and open the attached project 2. Turn on VR in Player settings 3. Enter Playmode Expected result: s... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project 2. Open Asset Store 3. Download "2D To... Read more
Assertion failed: Invalid parameter pos in Rigidbody.TransformChanged be...
Repro: 1. Open attached project 2. Load three scenes (Adam_Scene, Lu_Scene, Guard_Scene) 3. Run them all 4. Wait ~5-8 minutes ==> A... Read more
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps: 1. Open the attached project; 2. Try to open the "Jones" scene; Actual results: editor crashes on the scene ope... Read more
Having textures close together results in heavy z-fighting on mobile dev...
Steps to reproduce: 1. Download and open the attached project 2. Build scene "Evironment" for Android/GearVR 3. Play the build 4. Lo... Read more
Editor keeps spamming error "Unable to parse YAML file: [mapping values ...
Steps to reproduce: 1. Open user attached project "Trunk.zip" 2. Observe the errors in console window: "Unable to parse YAML file" ... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce: 1) Open th... Read more
[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...
Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more
Drag and Drop causes the mouse to flicker as it moves
To reproduce: 1. Open a new Unity project 2. Click and drag Camera or Directional Light (or any other draggable object) Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects