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10
votes
Fixed

[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered

iOS

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Apr 22, 2017

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Version/s: 5.6.0f3

Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce: 1. Open user's attached projec... Read more

0
votes
Fixed

Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...

Graphics - General

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Apr 23, 2017

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Version/s: 2017.1.0a3

To reproduce: 1. Open attached project. 2. Open "Test" scene. 3. Build&Run it for WebGL. 4. Play it on Microsoft Edge. Actual resul... Read more

0
votes
Fixed

Errors being produced when deleting last Quality level or adding the new...

Editor - Other

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Apr 21, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open new Unity project 2. Go to Edit --> Project Settings --> Quality 3. Delete all the quality levels and try ... Read more

0
votes
Fixed

API Updater does not update Animator.Stop() method from 5.6 to 2017.1

Animation

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Apr 21, 2017

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Version/s: 2017.1.0b1

How to reproduce: 1. Open attached project - Note that there is an Error in the console, but the API Updater wasn't triggered - ... Read more

0
votes
Fixed

Unity crashes when building a project for platform when platfform suppor...

Build Pipeline

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open the attached project (Marsh-TakeTwo.zip) 2. Click on Menu bar -> HoloToolkit -> Build Window -> Build Vi... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more

7
votes
Fixed

Coroutines stop working if you create a GameObject in the runtime, set i...

UI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (CoroutineBug.zip) 2. Open "scene" scene if not open 3. Press Play 4. Observe t... Read more

8
votes
Postponed

Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...

Physics

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Apr 23, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 904493_repro.zip 2. Open "Main" scene 3. Enter play mode Results: Unity crashes on entering play mo... Read more

0
votes
Fixed

[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...

iOS

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Mar 23, 2017

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Version/s: 5.6.0f1

UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce: 1) Open the attached p... Read more

0
votes
By Design

[WebGL] Game fails when a web request returns non-200 response, and erro...

WebGL

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Apr 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project "WebGL.zip" 2. Make sure that Player settings > Publishing settings > Enable exception... Read more

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