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[Graphics] Shuriken particles blend wildly differently on Radeon & GeFor...
We switched to new Mac agents that run the gfx tests. More specifically:- old: NVIDIA GeForce 320M- new: ATI Radeon HD 6630M Read more
OpenGL driver crash on MBP Retina
Start the `game` scene which is located under "Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game", play it, and look around ... Read more
Security class functions missing documentation
-e: see title -repro:--go to http://docs.unity3d.com/Documentation/ScriptReference/Security.html--see that GetChainOfTrustValue desc... Read more
ArgumentException with Versioning window docked
- Dock the Versioning window soemthere in a project- Create a new project- From the Versioning window, click the Settings button- Se... Read more
Version control gets disabled when adding asset to newly created folder
As it probably requires to be connected to Subversion repository, here are steps from beginning: 1. Create new project in Unity2. "R... Read more
Lots of extra asssets are created in the project when having conflicts i...
- In a project hosted on SVN, make some changes from a machine and submit them- On a different machine make some other changes to th... Read more
Commit simple changes to scene file doesn't work if file was changed by ...
- Create a project with an empty scene and host it on SVN- Open the project in Unity on two different machines- On one machine add s... Read more
EditorSettings asset icon missing in the Project Browser
See attached screenshot. This is the same for all .asset files Not a regression compared with 4.1.0f2. Read more
Merging scene files doesn't work on Windows
It might be that merging any file doesn't work (just tested with scene). I have TortoiseMerge as the merge tool in Editor Preference... Read more
Can't add .meta file to SVN
With a project hosted on SVN that has a versioned material:- select the material in the Project browser- change the main color- sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"