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0
votes
Fixed

[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompil...

Editor - Other

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Apr 18, 2017

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Version/s: 2017.1.0b1

[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompilation after importing Standard Assets Characters package St... Read more

0
votes
Won't Fix

[Android] 2k ASTC textures displayed as solid black color on Huawei devi...

Mobile

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'BrokenTexture.zip' and open in Unity 2) Open Build Settings and make sure Texture... Read more

1
votes
Fixed

[iOS] Opening a project which contains a Launch Screen causes an additio...

iOS

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Apr 15, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download, extract and open "901782 repro.zip" 2. Build the project to iOS 3. Deploy the application to an iOS... Read more

5
votes
Duplicate

Collab shows "An Error Occurred" message sometimes in poor internet cond...

Collab

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Apr 10, 2017

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Version/s: 5.6.0f3

Repro steps (not the best but seem to be fairly consistent). 1) Start Unity 2) Open a Collab project 3) Let the laptop go to sleep ... Read more

0
votes
Fixed

[Daydream] Application.targetFrameRate doesn't set to specified value

Android

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Apr 12, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open attached project ("TargetFPS_560.zip") 2) Build and run on a compatible with Daydream device -- Notice... Read more

0
votes
Fixed

[VR] Occlusion mesh is rendered in game view

VR

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Apr 18, 2017

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Version/s: 5.6.0p2

[VR] Occlusion mesh is rendered in game view 2. How we can reproduce it using the example you attached 1) Download attached project... Read more

0
votes
Fixed

[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...

VR

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Apr 18, 2017

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Version/s: 5.6.0p2

[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example ... Read more

0
votes
Duplicate

Unity crashes when using a Mono 4.5 class library on .NET 4.6

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(Test46.zip) Expected result: Unity launches, and gets ready for work. Actual result: U... Read more

0
votes
Duplicate

Fallback Fonts are still included in build after being removed from Font...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build 2. Ope... Read more

0
votes
Fixed

[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...

WebGL

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached (wa_NetworkToHostOrderBug.zip). 2. Build project on WebGL with WebAssembly marked. 3. R... Read more

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