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0
votes
Won't Fix

Home key does not return cursor to the start of the name when the file's...

Scene Hierarchy

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Apr 07, 2017

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Version/s: 5.5.0f3

To reproduce: 1. In a new project, create new Folder in the Project View 2. Rename it to "abcdefghijklmnopqrstuvwxyz" 3. Press Home... Read more

0
votes
Duplicate

Depth Only Camera with HDR enabled produces artifacts, clears buffer

Camera

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Apr 11, 2017

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Version/s: 5.6.0f3

1. Open attached project and open HDRtest scene 2. Select Main camera and inspect Occlusion Culling, Allow HDR and Allow MSAA settin... Read more

0
votes
By Design

Particle system with distance emission do not appear when the parent obj...

Shuriken

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Apr 10, 2017

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Version/s: 5.6.0f3

Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more

0
votes
Fixed

Sprite placed in Scene view cannot be deleted until user explicitly focu...

Editor - Other

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from 5.6.0p1 Repro: 1. Open attached project or create a new one 2. Drag and Drop the sprite from Assets to scene view =... Read more

0
votes
By Design

[Particle System] The default-particle material is not assigned to the n...

Shuriken

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from Version 5.4.5p1 (3a377daef261) Steps: 1. Create a new Particle System 2. Take a look into Scene view ==> The materi... Read more

0
votes
Duplicate

Dragging sprite to Inspector field creates the extra object in the Scene...

Editor - Other

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from 5.6.0p1 Steps: 1. Open attached project 2. Create a new material 3. Drag the texture/sprite to Albedo through the S... Read more

0
votes
Fixed

[VP8]Unable to read movie header error when transcoding video to VP8 cod...

Video

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Apr 11, 2017

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Version/s: 2017.1.0a6

To reproduce: 1. Add video to the project 2. Enable transcode 3. Set custom dimensions to 2x2 4. Set codec to VP8 5. Hit apply Act... Read more

0
votes
Fixed

[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs...

Mobile

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Apr 06, 2017

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Version/s: 5.5.1p4

Reproduction steps: 1. Open the attached project. 2. Make sure Metal graphics API is selected. 3. Build and run it for iOS. 4. Notic... Read more

0
votes
Duplicate

[VR] Build w/ Point Light and VR enabled crashes

VR

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Apr 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download and open attached project "VR_light_crash.zip" 2) Make sure VR mode is on 3) Add "vr_light_crash" to... Read more

1
votes
Fixed

[Mobile] Realtime shadows pixelate on OpenGL

Mobile Graphics

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Apr 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download "889729 repro.zip" 2. Build to iOS 3. Deploy the project to iOS device. 4. On iOS device, click any... Read more

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