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0
votes
Fixed

The light intensity of the sun disk in the default skydome shader does n...

Progressive Lightmapper

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Mar 27, 2017

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Version/s:

The light intensity of the sun disk in the default skydome shader does not inherit the intensity of the directional light, this is m... Read more

0
votes
Fixed

Deleting .mixer file from Audio Mixer window instead deletes selected fo...

Audio

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Mar 28, 2017

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Version/s: 5.5.2p4

Steps to reproduce: 1. Create new project 2. Create new folder 3. Open Audio Mixer window 4. Create new mixer file 5. Select newly c... Read more

0
votes
Fixed

[WSA] Harmless error message is printed out to console when building Uni...

Windows Store Apps

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Mar 29, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open any project using 5.6.0f3 2. Build to Universal 8.1 with C# projects enabled 3. Assertion failed message... Read more

1
votes
Fixed

[WASM] downgrade startup logging from 'error'

WebGL

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Mar 29, 2017

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Version/s: 5.6.0f3

-e: when starting WASM build several lines about it are logged in the error category while they are just informal and should look le... Read more

0
votes
Not Reproducible

[WASM] profiler doesn't work with Firefox

WebGL

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Mar 29, 2017

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Version/s: 5.6.0f3

-e: see title --works in Canary59, tested and broken in FF53 and FF55 -repro: --open attached project --enable wasm, dev build & au... Read more

0
votes
Won't Fix

Unity crashes after entering play mode a few times while a PS4 DualShock...

Input

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Jan 07, 2017

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Version/s: 5.5.0f3

Repro Steps: 1. Open provided project 2. Open the scene "Stage1" 3. Enter play mode 4. Stop play mode as soon as something's render... Read more

0
votes
By Design

[Android] Mali-400 MP GPU fails to compile shader which gives pixelated ...

Android

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Mar 21, 2017

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Version/s: 5.4.4f1

Steps to reproduce: 1) Download attached project 'BasicHexTest.zip' and open in Unity 2) Build and Run 'HexTestScene' on a device N... Read more

1
votes
Duplicate

[Importers] Fatal Error when importing large assets and the system has r...

Asset - Database

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Mar 29, 2017

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Version/s: 2017.1.0a4

TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and throw... Read more

3
votes
Fixed

[iOS | Cardboard] Linker error when GoogleVR package is in the project

VR

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Mar 29, 2017

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Version/s: 5.6.0f3

[iOS | Cardboard] Linker error when GoogleVR package is in the project 1) Download the attached project 2) Open the empty scene 'S... Read more

0
votes
Fixed

[Android] Render scale changes make the screen blink

VR

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Mar 29, 2017

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Version/s: 5.6.0f3

When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more

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