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Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more
'Look rotation viewing vector is zero' is shown, when the gameobject has...
If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more
Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...
To reproduce: 1. Open the project, attached by the user (castlePrototype.zip) 2. Open the "Map" scene 3. Enter and exit Play mode 4... Read more
A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce: 1. Open the “HeavyObjectBug.zip“ project 2. Open the “TestScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown af...
To reproduce: 1. Create a new project 2. Build it for iOS 3. Observe the console after the build has finished Expected: no asserti... Read more
[Android][Vulkan] Visualisation corruption occurs when rendering Particl...
How to reproduce: 1. Open the user’s attached “ParticleRenderIssue” project 2. Build and Run the “SampleScene” Scene on Android de... Read more
Unity throws out Fatal Error: Callback registration failed kMaxCallback
Unity throws out Fatal Error: "Callback registration failed kMaxCallback" after working with the project for 30 minutes or more. It ... Read more
[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Go to the SampleScene and press Play button 3. Change the MSAA... Read more
Multiple "Dynamic batching: index buffer source is NULL" errors because ...
Steps to reproduce: 1. Open attached project 2. Open and play scene "Scene0" 3. Notice console flooded with: "Dynamic batching: ind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects