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Silent crash when calling AnimationPlayerState.Initialize
How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more
[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more
"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...
How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more
[Polybrush] Color Element doesn't does not return to the Pallete when it...
How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more
Building subscenes without platform package doesn't work
Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more
AssetBundles which share dependency cannot both be loaded when they exis...
Reproduction steps:1. Open the attached projects "MainProject" and "ExtraProject"2. Build Player Content in both of them3. In "MainP... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce:1. Open the attached "UWPTest.zip" project2. Build to UWP4. Open the Visual Studio Solution file, located in the bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled