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Editor crashes when turning on unlit mode in the Scene View with Hybrid ...
How to reproduce:1. Open the attached project's Scene labeled "1_MaterialOverrideSample"2. In the Scene View, toggle the Light mode ... Read more
Crash in physx::NpArticulationReducedCoordinate::createCache() when call...
How to reproduce:1. Open user-submitted project (JointBug.zip)2. Open the JointBug scene3. Enter Play Mode4. Click 'Save joint state... Read more
[Preset] Reset functionality does not work for the "Layer Collision Matr...
When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
Editor crashes with various stacktraces when entering Play mode after du...
How to reproduce:1. Open the user's attached "H3lium.zip" project2. Load the "Zlepenec_v05" scene3. Select "Humming Bird" and "Bombe... Read more
Freeze/Crash with various stack traces when importing a specific PSD fil...
How to reproduce:1. Download the user-submitted psd file(bASIC SPRITE.PSD)2. Create a new Unity project3. Import the psd file Expect... Read more
[iOS] Skinned mesh data growth results in processing time decreasement w...
How to reproduce:1. Open the attached 'SkinningTest_.zip' project2. Check 'Development Build' flag in Build Settings3. Build for iOS... Read more
GameObject is not animated when the Animator Component is enabled during...
How to reproduce:1. Open the attached "1263490_AnimatorCullCompletely.zip" project2. Open the "SampleScene" Scene3. Select the "Anim... Read more
Unable to change the color of "Lift", "Gamma" and "Gain" under "Lift Gam...
Steps to reproduce:1. Open user's attached project "BLLUBY_ARCADE.zip"2. Open "SampleScene"3. Select "PostProcess_Volume" in the Hie... Read more
[UIR] Package version numbers are flickering while resizing the Package ...
How to reproduce:1. Open Windows Display settings2. Under the Scale and layout section change the display scaling to 125%3. Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"