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[ScriptUpdater] Importing package which contains scripts or assemblies t...
How to reproduce: 1. Create a new project 2. Open Asset Store and search for "Female Movement Animset Pro" 3. Download and Import th... Read more
Switching model's Rig between Legacy and Generic logs "Destroying object...
How to reproduce: 1. Open the attached project 2. Select gunner_lv1 model in Assets folder 3. Select Rig tab in inspector and switch... Read more
Opening sprite editor after importing any package crashes editor
Steps to reproduce: 1. Create new project 2. Import 2D package 3. In project tab, go to "Standard Assets/2D/Sprites" folder 4. Sele... Read more
RenderTexture always clears to white on DirectX11
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. In the Game view you will see a cube in a background of blue dots; ... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more
Removing a terrain component from a gameobject breaks the scene and game...
Steps to reproduce: 1. Download and open the attached project 2. Select the sphere object 3. Remove the Terrain component Result: s... Read more
Crash after importing project from Collab
1. What happened Imported project from Collab. Unity crashed after downloading everything and completing assets import. 2. How we ... Read more
[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...
Reproduction Steps: 1. Open User's project 2. Select Metal 3. Enable Dynamic batching 4. Build and deploy to iOS device 5. Press "Sc... Read more
Operator "??" does not return the correct value with the function "GetCo...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Test"; 3. Enter the Play mode; 4. Observe the Console window; ... Read more
Function Mathf.PerlinNoise returns the value which is less than 0
Reproduction steps: 1. Open the attached file "perlinNoise.zip"; 2. Open the scene "test"; 3. Enter the Play mode; 4. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData