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[VideoPlayer][Editor] Video stops playing when drop-down list is shown
Reproduction steps: 1. Open the attached project 2. Open and play scene "videoTest1" 3. Wait for video to start playing 4. On the me... Read more
Crash in mono_marshal_get_runtime_invoke when building project without s...
How to reproduce: 1. Open the attached "08-Bowlmaster-master" project 2. Add "Game" scene to Scenes In Build 3. Build the game for i... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3 Reproduces on 5.6 only - !regression! n... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Enter normal characters into the input field 4. ... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Start writing Multibyte characters in the input ... Read more
Unity crashes when saving something while being out of space
To reproduce: 1) Have an almost full partition (I used a USB Drive for testing) 2) Create a project there 3) Finish filling up the p... Read more
The function UnloadSceneAsync does not work with variable data type Scen...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene0"; 3. Enter the Play mode; 4. Observe the Console window;... Read more
[Android] VideoPlayer crashes when calling videoPlayer.Prepare()
How to reproduce: 1. Open the attached project 2. Build and Run videoTest2 scene on Android device Result: Application crashes when ... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP