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[XR] [Built in Renderer] Quest screenshots are black or corrupted
Since around July 22nd screenshots on the Quest are black or sometimes pixelated corrupted images The image in the headset.and Rift ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
SerializeReference field from ScriptableObject loses value when deleting...
Reproduction steps:1. Open the attached project "case1266303.zip"2. In the Project window click on element named "Test asset"3. In t... Read more
TextMeshPro - Text (UI) does not display outline effect when used with a...
To reproduce:1. Open attached project ("case_1257149-Sample.zip")2. Enter the Play mode3. Observe the top-most text Expected result:... Read more
Very long delay in removing the Bolt Tool bar
When I remove the Bolt Toolbar (Window > Bolt: Toolbar) it can take 5 to 10 seconds to be removed from the editor. Steps to repro... Read more
[iOS] "Invalid SWIFT_VERSION: Could not parse version component from: '0...
Reproduction steps:1. Open customer's attached project in "FacebookSDK_Try.zip"2. Build the project for iOS and open .xcworkspace3. ... Read more
[OSX] Artifacts after additively loading the scene when using Metal API
Steps to repro:1. Open the attached project and 'Boot' scene on Mac machine with Metal API;2. Enter Play mode;3. In the Game view pr... Read more
Profile Analyzer generates compiler warnings on 2018.4
Version 1.0.2 of Profile Analyzer generates a CS0414 warning in Unity 2018.2.24f1 regarding field ProfilerWindowInterface.s_UseRawIt... Read more
[Reflect] Standalone build fails with package errors if Unity Reflect is...
Standalone build fails with Package errors when Unity Reflect package and projects are imported. Build fails even when Unity Reflect... Read more
Crash on AssetDatabaseBindings::ExportPackage when trying to export a .u...
Reproduction steps:1. Open the project attached by the user2. Select "HandMR" -> "Develop" -> "Export iOS assets" from menu ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder