Search Issue Tracker
[Physics2D] Invalid angularAcceleration calculated from torque
Steps to reproduce: 1. Download project and open "testTorque" scene 2. Open testTorque.cs and comment out line 15 3. Press play butt... Read more
Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...
To reproduce: 1.Download and open attached project. 2.Look at the center position of the drawn gizmo. 3.Select Main Camera object a... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce: 1. Open attached project 2. Open 'test' script 3. Place breakpoint on line 8 (StartCoroutine(t1());) 4. Attach deb... Read more
Video player breaks if skipped to a further part of the video
Steps to reproduce: 1. Download and open the attached project 2. Open scene "iOsVideoPlayer" 3. Enter playmode 4. Press anywhere on ... Read more
Character animation breaks during upgrade
1. What happened For 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3. Im... Read more
Beep sound is present when Alt hotkeys are used
Beep sound is present if Alt hotkeys are used and not included in the menu bar. To reproduce: 1. For example: Press Alt+(period) o... Read more
Camera.Render() GC allocates 65 bytes per-frame
Steps to reproduce: 1. Create a new project 2. Open the profiler 3. Enter Play mode Result: Camera.Render() GC alloc's 65 bytes per... Read more
DrawMeshInstanceIndirect impacts performance for buffered but not drawn(...
Steps to reproduce: 1. Download and open the project 2. Open "Test_AniMatrix_InstanceIndirectAppend" scene 3. Enter playmode -At... Read more
Installer crashes if any button is pressed before Licence Agreement page...
Reproduction Steps: 1. Launch Unity Installer. 2. Press "Next" in the first page (Welcome to the Unity Setup). 3. Before the "Untiy ... Read more
[DX11] Fullscreen toggle results in black screen/black trims. (alt+ enter
Bug seems to be introduced in: Version 5.6.0b2 (5d236ef0678a) Tue, 06 Dec 2016 10:45:15 GMT Branch: trunk Checked against DX9 - Whic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
- [Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper." error thrown in the Console window when creating new project using VR Template
- [iOS] Static Batched meshes have increased in size
- Crash on SpriteRenderer::SetupProperties when opening a specific project