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CurveEditor outputs 'CopyAndScaleCurve: Invalid scale' error when select...
Steps to reproduce (or watch attached gif): 1. Open attached project 2. Select "New Banana" asset in the Project view 3. Open Curve ... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce: 1. Open user attached project 2. Open scene 'Test' 3. Enter play mode, errors thrown in console Expected result... Read more
Error when assigning unity_SpecCube0/1 with SetMaterialPropertyBlock.Set...
Steps to reproduce: 1. Download and open the attached project 2. Select the Chrome Sphere object 3. Drag the Blend slider 4. Observe... Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
Video with alpha channel is displayed with two layers in Movie Texture
How to reproduce: 1. Create a new project 2. Add the attached video "867863-repro.ogv" to a project 3. Open the Inspector panel to... Read more
Crashed in AnimationState::DidModifyAnimation after destroying gameObjec...
Crashed in AnimationState::DidModifyAnimationClip after destroying gameObject with animation then calling Resources.UnloadUnusedAsse... Read more
[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices
Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce: 1) Ope... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode Result: huge performance drop due to rearranging p... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...
How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view