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Highlight area is uneven in BuildSettings
How we can reproduce it 1 Create new project 2 Create new scene 3 Go Menu->File->Build Settings 4 Add scene and select it Actual re... Read more
Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...
To reproduce: 1. Open attached project "TestOverrideAnimation.zip" 2. Play "TestScene" scene. 3. Press "space" button. Animation pla... Read more
[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...
Reproduction Steps: 1. Open project 2. Build and deploy to iOS device 3. Start App in Portrait mode 4. Rotate phone into Landscape m... Read more
Attempting to set Wheel Collider's motorTorque higher than it's RPM resu...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press W to drive forward Expected result: "car"... Read more
[WSA] Virtual keyboard does not appear in builds on Surface 3
To reproduce: 1. Create a new project and import the package provided 2. Build win10 VS project and deploy to Surface 3 3. Click the... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce: 1. Open attached project "865507.zip" 2. Build WSA Universal 10 SDK 3. Open VS solution 4. Start WACK test (only... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce: 1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link) 2. Build a Development build for Standal... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine 2.Download and open attached project 3.Attach UsePlugin script to MainCam... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture test pr... Read more
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce: 1. Open the attached project (New Unity Project 3.zip) or create a brand new project 2. Go to Build Settings, sw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects