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[IL2CPP] Collections error is thrown when building Addressables and targ...
Reproduction steps:1. Download and open the submitted project "collections-repro.zip"2. Make sure that Il2CPP scripting backend is s... Read more
Crash on MemorySnapshotOperation::SubmitData after creating a Player Mem...
Reproduction steps:1. Open user's attached project2. Go to Edit > Build Settings, build a Development Build and run it3. Go to Wi... Read more
[URP] Render Texture gets progressively blurrier when Mip Maps are enabled
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Re... Read more
Entities package is not available in the Package Manager
How to reproduce:1. Create a new project or open an existing one2. Enable preview packages (Edit -> Project Settings -> Packag... Read more
[Input System] Mouse and Touchscreen control schemes are ambiguous when ...
Reproduction steps:1. Open the attached project ("case_1255580-TouchSchemes.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
[HDRP] Editor throws errors when Custom Pass DrawRenderersCustomPass is ...
How to reproduce:1. Open attached project "case1260303.zip" and scene "SampleScene"2. Enter Play Mode3. Leave Play Mode4. Observe th... Read more
Project settings Graphics APIs naming is inconsistent when using WebGL p...
To reproduce:1. Open attached project ("case_1182462.zip")2. Select Edit > Project Settings > Player > WebGL settings > ... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce:1. Open the attached Example 2.zip project2. Open the Sample Scene and inspect the errors in the Console window3. E... Read more
[SRP] Crash in ScriptableBatchRenderer::RenderMultipleMeshes when render...
How to reproduce:1. Open user-submitted project (example.zip)2. Open the SampleScene with a layout, that renders the Scene or Game v... Read more
[Cinemachine]Recomposer effects appear in game view after virtual camera...
Steps To Reproduce: 1. Create a new Project2. Package Manager > Cinemachine > Install3. Cinemachine > Create Virtual Camera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"