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[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete
Reproduction steps:1. Open the attached project2. Load the "SampleScene"3. Enter Play mode-- Observe the crash Reproducible with Bur... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce:1. Create new Universal RP template project2. Create multiple cameras3. Open Editor -> Window -> Analysis -&g... Read more
Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...
How to reproduce:1. Open attached project "case1259902.zip"2. Select CubeTimeline.playable asset in Project window3. Open Timeline w... Read more
[Localization] Part of a String Table doesn't get pushed when using Goog...
How to reproduce:1. Open the attached "LocalizationGoogleSheets repro" project2. Select "Google Sheets Service.asset" Asset from Ass... Read more
[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce:1. Open the attached project2. Build & Run project on Android3. Compare rendering between devices Expected resu... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce:1. Open the user attached project2. Open the Project's Window3. Reimport the "New Sprite Atlas" Asset (located in t... Read more
[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more
[IL2CPP] Build fails when using new project with default settings
Reproduction steps:1. Open project "IL2CPP.zip"2. Go to File -> Build Settings3. Press Build Expected result: Project builds succ... Read more
uGUI package has unenforced IMGUI dependencies that cause console errors
Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more
[Vulkan] Player settings window turns black on clicking "+" button with ...
Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "" button with Vulkan Graphics APIs. Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal