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0
votes
By Design

Range and direction of the Light component are not shown in the Game vie...

Scene/Game View

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Jun 17, 2020

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Version/s: 2018.1.0a1, 2018.4, 2018.4.23f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more

0
votes
Fixed

[Memory Profile] Hexa decimal code Text overflows in memory map

Package: Memory Profiler Package

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Jun 17, 2020

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Version/s: 0.2.4

Hexa decimal code Text overflows in memory map Steps to Repro:1. Open a new Project2. Install Memory Profiler from package Manager3.... Read more

0
votes
Fixed

Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...

Serialization

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Jun 17, 2020

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Version/s: 2019.3.0b2, 2019.4.0f1, 2020.1.0a2, 2020.2

How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more

0
votes
Fixed

Look Dev window constantly flashes white or causes a crash when using th...

Package: Scriptable Render Pipeline HD

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Jun 12, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open user's attached project2. Make sure Unity is using the Personal theme (Edit > Preferences > General... Read more

0
votes
Fixed

[IL2CPP] System.InvalidOperationException: Maximum length exceeded when ...

IL2CPP

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Jun 17, 2020

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Version/s: 2020.1.0b12

To reproduce:1. Open attached project2. Build it for iOS or Android (IL2CPP backend) Expected result: Build succeeds without errors.... Read more

1
votes
Duplicate

[XR SDK] XRSettings.eyeTextureDesc first two frames always sends the sam...

Package: XR Management

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Jun 07, 2020

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Version/s: 3.2.12

Reproduction steps:1. Open attached project ("MockHMDEyeTextureDescReport.zip")2. Open "Report" scene3. Enter Play mode Expected res... Read more

1
votes
Fixed

Changes made to Image's pixelsPerUnitMultiplier property are not applied...

uGUI

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May 10, 2020

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Version/s: 2019.3.0f5, 2019.4, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Panel GameObject's I... Read more

0
votes
Fixed

[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 ...

Shadows/Lights

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Jun 08, 2020

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Version/s: 2019.3, 2019.3.11f1, 2019.4

How to reproduce:1. Open the attached InterleavedShadowCascades.zip project2. Go to Project window/Assets/Settings and select Univer... Read more

0
votes
Fixed

[macOS] Crash in -[CocoaMainMenu validateMenuItem:] when using the Help ...

MacOS

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Jun 13, 2020

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Version/s: 2019.3.0b2, 2019.3.13f1, 2020.1.0a2, 2020.2

How to reproduce:1. Create a new Unity project2. Build the empty SampleScene3. Once the build is complete refocus the Editor4. Selec... Read more

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