Search Issue Tracker
Editor freezes when updating a NativeArray<Color32> on the .NET 4.x Scri...
How to reproduce:1. Open the attached project ("case_1081225 TextureUpdater-master.zip") and open the "SampleScene"2. Enter Play Mod... Read more
[Oculus GO] Using GPU Instancing takes excessive time to load shaders wh...
To reproduce:1. Build attached project "Instance Leak Files.zip" to Oculus GO2. While in built app, press Button One on Oculus contr... Read more
[Android] Visual artifacts in Android Player due to rounding errors on G...
Steps to reproduce:1. Open the attached project2. Build and Run to android device3. Compare the image on the device to the one in th... Read more
[Vulkan] NVidia drivers crash when attempting to call GetDimensions on S...
How to reproduce:1. Open user's attached project2. Open "SampleScene" inside "Scenes" folder3. Enter play mode - Observe a crash Rep... Read more
[Editor building to Android] Unity hangs while building GVR SDK to a dev...
Repro steps:1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases2. Create a new project, import the unity ... Read more
[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more
Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce:1. Open attached project (scenefile.zip)2. Open the scene "UnityScrollbarBug"3. In the scene heirarchy, select the ... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce:1. Open attached project (Replicate context menu bug.zip)2. Click Replicate> Context Menu Bug3. Use Context Menu to ... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce:1. Open tester-attached project (MultipleFonts)2. Select both fonts in the Project window3. Adjust some Import Sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument