Search Issue Tracker

0
votes
Fixed

[Billboard][API] Tree Billboard scale is not updated correctly when call...

Terrain

-

Nov 07, 2016

-

Version/s: 5.5.0b11

Steps to repro: 1. Open Unity; 2. Open attached project and ‘testAPI' scene; 3. Select Terrain gameobject; 4. Input ‘0’ to Scale fi... Read more

0
votes
Fixed

[LineRenderer] Shift-selecting multiple line renderers with different te...

Shuriken

-

Nov 07, 2016

-

Version/s: 5.5.0b11

Repro steps: 1. Open TrailLineRenderer scene from attached project. 2. Select one one of the line renderers using the ball material ... Read more

0
votes
By Design

Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...

Graphics - General

-

Nov 06, 2016

-

Version/s: 5.5.0b10

This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more

0
votes
Fixed

[IL2CPP] Physics Raycaster does not work with IL2CPP

IL2CPP

-

Nov 06, 2016

-

Version/s: 5.5.0b9

When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work. Steps to reproduce: 1) Open the attach... Read more

0
votes
By Design

[LineRenderer] Line renderer bounds are not updating when rotating/movin...

Shuriken

-

Nov 07, 2016

-

Version/s: 5.5.0b11

1. Open TrailLineRenderer scene from attached project. 2. Press Play 3. Switch to Scene view and observe how the bounds of the Local... Read more

2
votes
By Design

Reflection Probes don't blend smoothly on iOS and Android

Global Illumination

-

Nov 05, 2016

-

Version/s: 5.4.1f1

Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to rep... Read more

0
votes
Fixed

[SpeedTreeSettings] 'desc.fadeData[i].transitionDistance > 0' assertion ...

Speedtree Integration

-

Nov 07, 2016

-

Version/s: 5.6.0a2

Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Launch the scene. Actual result: 'Assertion failed on... Read more

0
votes
Duplicate

[macOS] Web windows are rendered grey when they are docked to the Editor...

OSX

-

Nov 05, 2016

-

Version/s: 5.4.2f2

If web windows (Asset Store or Services for example) are docked to the Editor (aren't floating), they are rendered grey on macOS Sie... Read more

0
votes
Fixed

Preview of zero-duration transition in preview window does not match wha...

Animation

-

Nov 01, 2016

-

Version/s: 5.3.5p6

How to reproduce: 1. Open the attached project 2. Find "Male_BaseRig_00" model in the Project and reimport it 3. Open and play Anima... Read more

0
votes
Duplicate

Unity crashes when closing service tab [macOS Sierra]

Editor - Other

-

Nov 05, 2016

-

Version/s: 5.5.0b7

To reproduce: 1. Create and open new project 2. Open services tab (command+ 0) 3. Close services tab following these instructions: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.