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1
votes
Won't Fix

Profiler gets stuck with "extensive" usage

WebGL

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Nov 03, 2016

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Version/s: 5.5.0b11

-e: see title. it is not reliably reproducible though -repro: --build attached repro project --run in browser and connect profiler ... Read more

0
votes
Fixed

[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit

iOS

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Nov 04, 2016

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Version/s: 5.3.6p7

When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more

8
votes
Won't Fix

[Linear|Standalone] The game screen is darker when non-native screen res...

uGUI

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Nov 02, 2016

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Version/s: 5.3.6p5

Reproduction steps: 1. Open the attached project 2. Build it with the "Scene_MainMenu" scene 3. In the build, change resolutions fro... Read more

0
votes
Won't Fix

When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...

Audio

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Nov 01, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

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Oct 31, 2016

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Version/s: 5.4.2p2

Reproduction steps: 1. Create new poject 2. Go to Build Settings>Player Settings 3. In Other Settings panel, uncheck "Auto Graphics ... Read more

2
votes
Won't Fix

Loading asset bundles causes assembly reload in editor

Asset Bundles

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Nov 02, 2016

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Version/s: 5.3.6p6

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run the scene and notice console 4. Notice that after a number... Read more

0
votes
Duplicate

Configurable Joints in a seemingly stable configuration end up "settling...

Physics

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Aug 23, 2016

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Version/s: 5.3.5p6

Steps to reproduce: 1. Open attached project "825474.zip" 2. Open the RagdollShaker scene under Snowboarding/Scenes 3. Press play 4... Read more

0
votes
Fixed

[Regression][Play mode] Runtime error/crash after closing project in Pla...

Editor - Other

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to repro: 1. Open attached project; 2. Go to Assets -> SampleScenes -> Scenes; 3. Open 'Car' scene; 4. Select any gameobject ... Read more

0
votes
Fixed

g_logv crash caused by Charon.exe and Mono Develop with attached debugger

CodeEditors

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Oct 25, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "unity_monodevelop_crush.zip" 2. Open gamedata.jsn (Assets>StreamingAssets>gamedata) 3. Open Mono Develop 4. Re... Read more

0
votes
By Design

[Regression[Editor] Preview of the rendering tab is not shown when detac...

Scene/Game View

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to repro: 1. Open Unity; 2. Create new project; 3. Drag any rendering tab (Scene or Game view) so it is fully detached; 4. Ob... Read more

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