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Unity goes into infinite memory consuming loop with "too" heavy UI
Steps to reproduce: 1. Download project from https://oc.unity3d.com/index.php/s/dfSJhM5LgyAIS0S/download?path=%2F&files=urbanempire-... Read more
[Android] UI text is rendered outside chat box view when chat box is closed
UI component named "ChatWindow" contains text elements that are still getting rendered when the "ChatWindow" gets closed. Steps to r... Read more
Regression: Changing color for Renderer.material from script doesn't wor...
Regression - this works fine in 5.5.0b11 When you try to change color of the material for the sprite from code "GetComponent<Render... Read more
[Inspector][Painting] Painting on terrain doesn't work from the second a...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that there are 2 active Inspectors in the scene... Read more
Reports with more than 4gb worth of files are limited to exactly 4 gigab...
How to reproduce: 1. Open the bug reporter 2. Attach some files to the bug reporter so that the total upload size is above 4gb 3. S... Read more
Crashes while building with VR support enabled for platform which does n...
Steps to reproduce: 1. Open the attached project (vrSupport.zip) 2 Check Editor settings, notice that "Virtual Reality Supported" i... Read more
FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project. 2. Execute menu item: POPUP/Create scene 3. Execute menu item: POPUP/Replace scene wi... Read more
Animation clip looped through script loops as if its WrapMode was set to...
To reproduce: 1. Open the attached project 2. Open console window 3. Enter play mode and observe the messages in the console The mes... Read more
First AnimationEvent on a looped clip is skipped after the first cycle
First AnimationEvent on a looped clip is skipped after the first cycle To reproduce: 1. Open the attached project 2. Open console w... Read more
[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS or Android. 3) Run on a device. 4) Press the 'SAVE' U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects