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Creating a new project outputs "failed to load" errors in the console
Reproduction steps: 1. Create a new project in unity 5.5.0b10 2. Observe errors in the console concerning the "'AudioPluginMsHRTF.dl... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce: 1. Open the attached project 2. There is imported FBX file 3. The rig is imported as a humanoid Mecanim avatar 4. ... Read more
Quaternion rotation behaves differrently since 5.5
To reproduce: 1. Open attached project 2. Press and hold A and click 3. Notice that the sword animation looks weird (.gif added to e... Read more
Unity Editor loads colliders differently than the Standalone Player
Reproduction steps: 1. Open my attached project in Unity 2. Open the "TestScene" 3. Press play 4. Observe the player falling through... Read more
"Missing" array references are set to "None" when scene is reloaded.
When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR:... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more
[5.5][5.6] Multiple cloth instances cause a crash on scene loading
When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:... Read more
Calling ApplyModifiedProperties for a Serialized derived text after sett...
Steps to reproduce: 1. Download and open the attached project 2. Open "TestScene" 3. Click on Canvas-->GameObject in the Hierarchy v... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more
[iOS][LaunchScreen] Alpha is not supported
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "Player settings > Splash Image > Launch Screen". 3. Check the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects