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Occlusion Culling incorrectly culls point lights
Scene goes black because occlusion culling culls point light incorrectly. This happens in both editor (Windows and Mac) and player (... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more
[Hierarchy] Editor crashes while dragging and dropping gameobjects in hi...
To reproduce: 1. Open attached project. 2. Drag and drop 'game objects' in hierarchy for some time. Just like in attached video. To... Read more
[iOS][IL2CPP] Link Time Optimization prevent from creating stack traces
Reproduction steps: 1. Open the attached project. 2. Build the Unity project and open the Xcode project. 3. Go to "Build Settings"("... Read more
[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...
Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more
Game Objects are not rendered in scene view
To reproduce: 1. Create new project 2. Add any Cube to scene 3. Notice that object is not rendered in scene view Expected: Object ... Read more
Undo operation doesn't move some scene's objects back which are in paren...
Undo operation doesn't move some scene's objects back which are in parent object. Reproduction steps: 1. Open the attached file; 2.... Read more
Null reference exception after launching editor with Facebook module ins...
To reproduce: 1. Create new project 2. Notice two errors in console NullReferenceException: Object reference not set to an instanc... Read more
Cannot switch a language while unity editor window is active
Steps to reproduce: 1. Open any Unity project 2. Press "alt+shift" to change language Result: language doesn't change Reproducible ... Read more
Assertion error if using custom material for terrain and adding a 5th te...
STR: 1. Open user attached project 3. Select the "Terrain" GameObject in the scene. 4. Click Play. 4. During runtime, press the "Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects