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Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce:1. Open User-supplied project2. Run the Tests in the Test Runner Expected: All tests passActual: SerializeRefernc... Read more
Editor crashes with Animator::CreateInternalControllerPlayable when Game...
How to reproduce:1. Open the attached Unusuall1.zip project2. Enter the Play mode in the game scene3. Select first level n the Game ... Read more
Script with non UTF-8 characters in its name will not open when opening ...
How to reproduce:1. Open user's attached "Accents" project2. In Project window right-click on "zzz.cs" and select Reimport3. In the ... Read more
[ECS] Entity Debugger Inspector does not validate Entity data when Buffe...
Reproduction steps:1. Open attached project "EntityInspector" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[iOS] Storyboard switches to portrait after a second when the device ori...
How to reproduce:1. Open the attached Storyboard.zip project2. Build for iOS and deploy the Xcode project to the device Expected: St... Read more
[Android] [Multi-display] Splash screen is not rendered in a full screen...
Steps to reproduce: 1) Download attached project and open in Unity2) Build the app3) Connect device via HDMI cable to the additional... Read more
Profiler Audio Detailed information retains recorded data when new data ...
How to reproduce:1. Open attached "Profile" project2. Open "SampleScene" Scene3. Open Profiler (Window->Analysis->Profiler)4. ... Read more
[iOS] Application.RequestAdvertisingIdentifierAsync returns empty ID
Reproduction steps:1. Open user's attached project in "IDFA.zip"2. Build for iOS3. Application.RequestAdvertisingIdentifierAsync wil... Read more
NavMeshQuery.CreateLocation always returns the same point when using a N...
How to reproduce:1. Open user-submitted project (CreateLocationOnLink.zip)2. Open the SampleScene3. Select the NavMesh GameObject(re... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "02 - Multi-line Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal