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If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...
To reproduce:1) Create new project2) Add a plane3) Bake a NavMesh on it through Navigation panel4) Attach a script with this in eith... Read more
TextMesh front does not correspond with the "Forward" vector of the game...
To reproduce:1. Create a TextMesh object2. Notice that the game objects Forward vector (blue arrow) faces the back of the text This ... Read more
Locking the Inspector window breaks it
To Reproduce: 1. Open the attached project & select the sphere object.2. Lock inspector & play.3. Observe 'the MissingRefere... Read more
Inspector Text is garbled while scripts are being compiled
Steps to reproduce:1. Download attached project2. Open "John" scene3. Select GameObject4. Open Bad Script and edit it to have a synt... Read more
Universal: Material with Standard shader can be rendered opaque when set...
Both for Forward and Deferred rendering path particles that uses material with Standard shader in Tranparent mode can be rendered as... Read more
Universal shader: Cutout tiling error when shaded by other object
1) What happenedUniversal shader: Cutout tiling error when shaded by other object, with Forward rendering 2) How can we reproduce it... Read more
Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...
To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more
Input field reports that "using a non upper alignment with input is unsu...
Steps to repro:1. Add an input field to a text gameobject2. Observe the notification:using a non upper alignment with input is unsup... Read more
Building non development WP8 player results in broken PDB files
Steps to reproduce:1. Open any project which has at least one script in it2. Build it to a folder with Development Build unchecked3.... Read more
Building android project with ASTC setting gives error
Building android project with ASTC setting gives this error message: 'destWidth % 4 == 0 && destHeight % 4 == 0' Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiplayer Play Mode package throws ArgumentNullException and can't be installed via Package Manager
- Video preview in the Inspector freezes shortly after the first play and does not recover until paused and replayed
- MSB3277 conflicts between different versions of "System.Numerics.Vectors" when using DotNet 11.0
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode