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0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Duplicate

[Editor] After Building and attempting to build again, the editor build ...

Editor - Other

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Aug 01, 2016

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Version/s: 5.4.0f3

[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more

0
votes
Fixed

”DrawMeshNow” is not drawing Mesh immediately (DX12)

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Aug 10, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more

1
votes
Won't Fix

Function Addressables.LoadResourceLocationsAsync returns array when usin...

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Sep 08, 2022

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Version/s: 2022.1.16f1

Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more

1
votes
Won't Fix

[Windows] Editor Does Not Account For Non-Standard Windows Taskbar

Windows

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Oct 20, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more

0
votes
Fixed

[linux editor] Asset Store page jitters inside the window

Linux

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Sep 05, 2018

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Version/s: 2018.3.0a11

-e: see title and attached video--works in 2018.1.6 (and Windows and OSX)--not working with 2018.2.7 and 2013.3.0a11 -repro:--create... Read more

0
votes
Fixed
0
votes
Fixed

Addressable asset entry has no label when retrieved by the FindAssetEntr...

Package: Build Pipeline - Addressables

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Mar 02, 2022

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Version/s: 1.19.6

Reproduction steps:1. Open the user's attached "AddressableLabelIssue.zip" project2. Open the "AddressableLabelTest" window (Test -&... Read more

0
votes
Won't Fix

Making public method private when it is assigned to Button's onClick eve...

UI

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Sep 30, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Open the "Example.cs" script4. Make "Pressed" method priv... Read more

0
votes
Fixed

Particle trails snap to new place when switching simulation space during...

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more

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