Search Issue Tracker
Skybox in the Reflection Probe gets culled when using a Renderer Feature...
How to reproduce:1. Open user-submitted project (renderBug.zip)2. Open the SampleScene3. Make sure that Assets/Settings/ForwardRende... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps:1. Create a new shadergraph or subgraph2. Add a vector1 prope... Read more
Inconsistent / incorrect Camera frustum Far Plane Distance and Far Plane...
How to reproduce:1. Open attached project "ECS_Camera_REPRO.zip" and scene "Main" (update Entities, Hybrid Renderer if errors in con... Read more
[Shadergraph] Derivative functions (DDX/DDY/DDXY) can be plugged into ve...
Versions checked: 4.10.0, 7.2.1, Master (f1685926ca) (reproduces on all) Repro steps (HDRP or Universal):1. Create a PBR graph2. Cre... Read more
Unity UI package missing dependencies
How to reproduce:1. Open attached project "UguiDependenciesBug.zip"2. In Editor, open Window -> Package Manager window3. Click on... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce:1. Download and open the attached project "1210241.zip"2. Build and run the project3. Observe the crash Reproducibl... Read more
[Shadergraph] Enum keyword entry display name change is not registered i...
Versions tested: 7.2.1, Master (f1685926ca) Repro steps (HDRP or Universal)1. Create a shadergraph and open it2. Create an enum keyw... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mo...
How to reproduce:1. Open attached project "Case_1220333" and load the scene "SampleScene"2. Go to Edit->Project Settings...3. Cli... Read more
[HDRP] Disc Light Radius cannot be adjusted by sliding the "Radius" vari...
Steps to reproduce:1. Create a new HDRP template project2. Create Area Light3. Set Shape to "Disc (Baked only)"4. Adjust the radius ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"