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[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zip2.... Read more
[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...
To reproduce:1. Open the user's attached project2. Build and run on Android device3. Compare the Game View and device screen Expecte... Read more
Editor Crash when upgrading HDRP Material to latest version with DXR ena...
Found with 2020.1.0a23 w/HDRP 7.2.0 Repro :- Open attached project (hdrp template with RTX enabled)- Open sample scene- Go to Edit &... Read more
Particle instanced by Timeline crashes Editor on death when "Looping" is...
How to reproduce:1. Open attached project "TimelineTest.zip" and scene "SampleScene"2. In Hierarchy window, select "New Timeline" Ga... Read more
[VFX Graph] NullReferenceException on selecting the "V" icon while editi...
NullReferenceException error is thrown on selecting the "V" icon from the "Property Bindings" in "VFX Property Binder (Script)" Comp... Read more
[Visual Effect Graph] UnassignedReferenceException errors are thrown on ...
-UnassignedReferenceException and NullReferenceException error is thrown continuously on adding Property Binders after resetting VFX... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce:1. Open user-submitted project (ReproCrash)2. Select the Cube Prefab in Assets/Prefabs folder3. Click on Update Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal