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[Mobile] Memory Leak when using AR Foundation and switching scenes
How to reproduce:1. Open the attached project2. Set iOS as build target3. In Player settings, set camera usage description4. Build t... Read more
Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more
Input System package does not re-resolve bindings when adding a new bind...
To reproduce:1. Open attached project ("case_1218544.zip")2. Open Assets > Scenes > "SampleScene" scene3. Press Play, in Game ... Read more
[PopupWindow] Input actions propagate on the window underneath, if launc...
Reproduction steps: 1. Open "1218744_PopupInputPropagation.zip" project2. Open "Window > Test > Test Window With Popup"3. Open... Read more
[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...
GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more
Animation Controller states cannot be selected when dragged past a certa...
To reproduce:1. Open a new project2. Create and open Animation Controller3. Drag any state up the grid4. Attempt dragging again Expe... Read more
[ECS] TargetException: Non-static field requires a target is thrown when...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Open "Entity Debugger" w... Read more
[TextMeshPro] useMaxVisibleDescender returns true when set to false
Reproduction steps:1. Open the attached project "case_1218526-TextmeshProBug2.zip"2. Enter Play Mode3. Observe the Console window me... Read more
[Visual Effect Graph] Editor crashes on resetting Visual Effect Graph pr...
Editor crashes on resetting Visual Effect Graph prefab. Steps to repro:1. Create a new Project.2. Windows > Package Manager > ... Read more
[Scene View] Navigation movement using Arrow keys or Flythrough mode doe...
Navigating through scene view by pressing and holding arrow keys or fly through keys for 10 seconds, scrolls the scene view continuo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled