Search Issue Tracker
[iOS][Physics] Two MeshColliders pass through each other at certain angl...
With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more
[iOS] Sound volume of music playing on the device gets quiet after launc...
When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more
[M1] Editor/Player freezes when calling GetNativeTexturePtr
Reproduction steps: 1. Open users attached project 2. Open Assets/Test scene 3. Enter the Play Mode Expected result: Play Mode... Read more
NotSupportedException thrown when calling any member of System.Runtime.I...
Reproduction steps: 1. Open the attached project ("WebGLException") in Editor with WebGL 2. Open scene 'SampleScene' 3. Enter Play m... Read more
[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Play the game, use skills by pressing any of th... Read more
No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce: 1. Open the user's attached "Missing lighting.zip" project 2. Go to File -> Build And Run 3. Observe the Character... Read more
[Android] Touch input is unresponsive when building for Pixel 7 Pro device
How to reproduce: 1. Open the user’s attached “TEST.zip“ project 2. Build and Run for Android 3. Click the “Button“ button Exp... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more
[Android] VideoPlayer not playing video
How to reproduce: 1. Open user provided project 2. Build and run on device 3. Observe that instead of video only white quad is shown... Read more
Game view disappears after playmode
This issue is floating and appears in a while when user works with Editor for a certain time. Both GameView and SceneView should be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects