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[AssetStoreTools] Uploading package to asset store opens file browser in...
Reproduction steps:1. Open the attached Unity Project2. Login to Asset Store Tools3. Upload an Asset Package Expected result: Upload... Read more
[HDRP] [VFX] Parameters that are exposed in the subgraph are not visible...
Version tested: 2020.1.0a19 (Trunk) + 7.1.7 (Vfx/Staging) Steps to reproduce: 1) Observe that "New VFX Subgraph Operator 1" contains... Read more
ManagedReference array elements get drawn with wrong PropertyDrawers aft...
Reproduction steps:1. Open attached project "ManagedReferencePropertyDrawer"2. Create an empty GameObject and add a component of typ... Read more
[Presets] Not possible to individually enable and disable some settings
When attempting to create partial presets for project settings some settings can not be individually enabled/disabled Read more
[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...
Reproduction steps:1. Open "1209550" project2. Build & Run for Android3. Press any UI Button4. Check the Logcat Expected Result:... Read more
Light gray line visible in the Inspector when Entities package is installed
How to reproduce:1. Open the attached project "1209514.zip"2. Select Cube GameObject in the Hierarchy window3. Observe the Inspector... Read more
[Universal RP][Adreno] Visual white sparkle glitches appear in the build...
How to reproduce:1. Open the attached project (https://github.com/Verasl/BoatAttack)2. Build and run a project on Android3. Observe ... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
[OSX] Build Settings Asset is not saving the changes when focusing anoth...
How to reproduce:1. Open the attached project2. Select the "ClassicBuildSettings" in the Project View3. Change any values in the Ins... Read more
Memory corruption in ShaderVariantCollection
Steps to reproduce:0. Start Unity Editor on Windows (if you can't reproduce, try using -debugAllocator)1. Open project from https://... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"