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[Ads] [Ads IAP Mediation Adaptor] Console errors appear when Unity In-Ap...
Steps to reproduce:1. Create and open a new project2. In the toolbar, press "Window" then "General" then "Services"3. Create project... Read more
[URP][Sorting] VFX cannot be sorted with other transparent objects in URP
Repro steps:1. Import the attached package in a Universal Render Pipeline-enabled project which has the VFX graph package installed ... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
[HDRP] Wizard UI no longer fits
HDRP wizard text no longer fits. Read more
[Linux] Linux Editor does not warn you if Vulkan Linux Package is not in...
HDRP Package doesn't work with OpenGL, but Unity Editor doesn't warn the user if they can actually run Vulkan. It even allows you to... Read more
ExternalAPI::Failure HTTP Status 404 Unauthorized appears in Console whe...
Description This error seems to happen frequently when you leave the Editor open. Editor version 2019.1.9f1 Steps to repro I saw thi... Read more
[IMGUI] Dropdown icon for "Contacts" properties doesn't work under "Poly...
The Dropdown icon for "Contacts" properties doesn't work under the "Polygon Collider 2D" component in Inspector. Steps to repro:1. C... Read more
[ECS] Invalid IL code is generated and errors are thrown when using ECS ...
How to reproduce:1. Open the attached project ("case_1203905-Onmaku.zip")2. Open Test Runner3. Run the tests ("E7.Onmaku.SimfileEdit... Read more
Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...
How to reproduce:1. Open the attached project "case_1209431"2. Select the "StandardCubeMap.hdr" file in the Project window3. Change ... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"