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0
votes
Fixed

[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...

Graphics - General

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Oct 04, 2019

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Version/s: 2019.2.0b10, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached "LightIndicesBug.zip" project 2. Open scene "SampleScene" 3. Open Window > Analysis > Frame D... Read more

2
votes
Fixed

Layer dropdown selection is persistent through projects

Scene Management

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more

1
votes
By Design

[VR] Both cameras are rendering half of each eyes view when using SetSte...

XR SDK

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Sep 29, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open user's attached project 2. Open player settings and change stereo rendering mode to "Single Pass" 3. Enter... Read more

0
votes
Fixed

Oculus XR Plugin SetTrackingOriginMode does not work on the first frame

Package: Oculus XR Plugin

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Oct 10, 2019

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Version/s: 1.0.2

Steps to reproduce: - Unity 2020.1.0a7 - Unzip and open the attached case_1190607-VR (2).zip - Build and Run for Android on an Oculu... Read more

0
votes
Fixed

[Hybrid Renderer + URP] Copy of Entity appears when using Hybrid Rendere...

Package: Entity Component System (ECS)

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Oct 03, 2019

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Version/s: preview - 0.1.0

How to reproduce: 1. Open User's attached "DiabloMP.zip" project 2. Load "TestArena" scene found in _Game -> Scenes 3. Enter the Pla... Read more

2
votes
Fixed

[Build Callbacks] Build is not failing when BuildFailedException is thro...

Deployment Management

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Oct 14, 2019

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Version/s: 2017.4.3f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the user attached "FailBuild" project 2. Build a project for any platform Expected results: Build is fail... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project and make sure build target is Android 2. Close Unity, adjust build.sh in the project's folder ... Read more

0
votes
Third Party Issue

[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs

Windows

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Oct 15, 2019

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Version/s: 2017.3.0a4, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro: 1. Create a new project. 2. File > Build Setti... Read more

0
votes
Fixed

"Invalid cache server address in preferences" errors appear in the Conso...

Asset - Database

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Oct 11, 2019

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Version/s: 2019.3.0b7, 2020.1.0a9

How to reproduce: 1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -> Cache server(global) ... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene 2. Enter Play mode 3. In the Hierarchy window select 'New... Read more

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