Search Issue Tracker

0
votes
Fixed

[LWRP] Camera with target render texture does not respect transparent ba...

Package: Probuilder

-

Oct 10, 2019

-

Version/s: 6.9.0, 6.9.1

How to reproduce: 1. Open the attached project 2a. Build for iOS and deploy the Xcode project to an iOS device 2b. Build and run f... Read more

0
votes
Fixed

[MacOS] Player rendering breaks when a second non fullscreen camera is e...

Metal

-

Sep 17, 2019

-

Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached Gone.zip project 2. Build and run 3. Choose the highest quality to run the game 4. Press the... Read more

0
votes
Fixed

[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...

IL2CPP

-

Oct 07, 2019

-

Version/s: 2018.4, 2019.2.7f2, 2020.1

How to reproduce: 1. Build the attached project for iOS 2. Build the app via Xcode 3. Press the "Send webrequest" button 4. Wait up ... Read more

1
votes
By Design

[macOS] Cursor size is not affected by Cursor.SetCursor

MacOS

-

Sep 23, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more

0
votes
Fixed

Applying overriden name of nested Prefab is silently ignored

Scene Management

-

Oct 09, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more

0
votes
Not Reproducible

Cannot read non-solved IK position when using GetGoalPosition

Animation

-

Aug 28, 2019

-

Version/s: 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the user's project 2. Press Play Expected result: Ray is drawn where the foot would be if an animation wa... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

-

Sep 10, 2019

-

Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more

0
votes
Fixed

Edit Collider button is missing in collider component when multiple coll...

Themes

-

Oct 12, 2019

-

Version/s: 2019.3.0b5, 2019.3.0b6

How to reproduce: 1. Open the attached 'project-1190980.zip' project 2. In the Hierarchy window select 'Cube' 3. Observe the Inspect... Read more

4
votes
Fixed

Hybrid Renderer throws 4 errors on import when HDRP 7.1.1 or above is in...

Package: Entity Component System (ECS)

-

Oct 04, 2019

-

Version/s: 0.0.1-preview.13 - 0.1.1-preview

Reproduction steps: 1. Create a new HDRP template project 2. Open the Package Manager window to check if HDRP 7.1.1 or above is inst... Read more

0
votes
Fixed

Builds that contain terrain using the Nature/Terrain/Standard shader pro...

Terrain

-

Oct 11, 2019

-

Version/s: 2018.3.0a9, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (HeadlessTerrain) 2. Open the SampleScene 3. Make sure the Terrain has its material... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.