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Button onClick list is not modified if the Target method's accessibility...
How to reproduce:1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project2. Select "Button" GameObject in th... Read more
Keyword is discarded and error is thrown to the Console when shader keyw...
How to reproduce:1. Open the attached '1191820.zip' project2. Open 'NewSurfaceShader.shader' shader3. Notice that the number of keyw... Read more
Enabling and then Disabling VR Support in Player Settings DELETES Group ...
How to reproduce:1. Open the attached project2. Window > Asset Management > Addressables > Groups3. Add few addressable gro... Read more
[Android] Shadergraph blackboard variables are mixed when building to An...
Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more
[ShaderGraph] Can enter float into exposed integer property
When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more
SV_RenderTargetArrayIndex does not return values in Player when setting ...
How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more
[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor
Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project2) Go to Window->Render Pipeline... Read more
Editor crashes on Transform::GetTransformAccess when instantiating a prefab
How to reproduce:1. Open "Scene1" from user-supplied project2. Start Play Mode Expected result: Scene runsActual result: Editor cras... Read more
HDRP wizard produces null exception when trying to fix Default DXR scene...
1) Open HDRP template project2) Run HDRP wizard for DXR Expected result:Everything is green after running the wizard Actual result:W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled