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Starting Play Mode in Editor AnimatorStateMachine::BuildRuntimeAsset tak...
To reproduce the issue follow the steps: 1. Open "PlayModeEntrySlowdown" project 2. Select Obsidian -> Preferences 3. Uncheck the "A... Read more
EditorGUIUtility.PingObject does not ping a newly created gameobject
To reproduce: 1. Open attached project 2. In the menu go to GameObject -> Ping test Actual behavior: only creates new game object E... Read more
Collapsing one component which has gizmos hides gizmos of other componen...
Steps to reproduce: 1. Open attached project "770301.zip" 2. Open scene "repro" 3. In hierarchy, select "GameObject" and notice tha... Read more
Custom shader fails to compile for WebGL
To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more
[WebGL] built scene just shows black canvas
-e: see title, scene should show normal content but instead just shows black -repro: --open attached project or just create a new e... Read more
Crash on mono_spill_global_vars when using "as" operator with a Nullable...
To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more
Lightmap packing is inefficient
Reproduction steps: 1. Open attached Unity project. 2. Open "Scenes > BrettHouse" scene. 3. Go to "Window > Lighting > Lightmaps" an... Read more
[macOS] First person controller mouse position does not appear center-sc...
First person controller does not lock mouse to center of screen in OSX editor. Repro steps: 1. Open Level_01 from attached project.... Read more
Unity crashes when calling AnimationClip.AddEvent with null argument
Add these two lines in the Start method of a script attached to a gameobject in your current scene and press Play. Unity will crash!... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects