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Unable to report crash bug when Script is still opened in Visual Studio
Reproduction steps:1. Open project in "ForceCrash.zip"2. In Project window open "ForceCrash.cs" using Microsoft Visual Studio 2019 a... Read more
Missing Profiler.EndSample (BeginSample and EndSample count must match) ...
This bug also causes URP test runner tests failing. Steps:1. create project with URP template2. open sample scene3. hit play4. open ... Read more
AnimationUtility.GetKeyLeftTangentMode and friends are not thread safe
AnimationUtility.GetKeyLeftTangentMode is missing the [ThreadSafe] attribute, as are the related set methods and right methods. The ... Read more
Unity errors during project importation when the project contains around...
How to reproduce:1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens upActual ... Read more
EditorWindow.hierarchyChanged will not be fired when reparenting Transfo...
How to reproduce:1. Open attached project "hierarchyChangedEvent2.zip" and scene "SampleScene"2. In Hierarchy window, make "GameObje... Read more
GUI slider laggy when scrolling when playing a video
Using The old GIU slider with a video file attached makes the slider laggySetting the video to inactive makes it work fine To reprod... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
[ProBuilder] Subdividing an Object causes some of its Faces to become in...
How to reproduce:1. Create a new project2. Import ProBuilder package3. Add a cube to the Scene4. Subdivide the cube more than five t... Read more
[SerializeReference] Self-referencing fields are not serialized when cre...
How to reproduce:1. Open the user attached project using the EnvIronman VM2. Go to Assets -> Create -> FlowNodeBug in the top ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder