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[MSE] UI object created from right-click menu created in wrong scene
Steps to reproduce: 1. Download and open attached project "MSE_Create_Problem.zip" 2. Open the Scenes/UI scene 3. Drag in Scenes/mai... Read more
Shadows culled when camera facing away from directional light source & o...
Steps to reproduce: 1. Download and open attached project "Surveillant_VR.zip" 2. Open scene "Scenes/test" 3. Play the scene Actual... Read more
Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
[SceneLoading] Scene caches and is loaded when playing another scene
Repro: 1) Open the project 2) Run and stop LoadMenuScene 3) Open LobbyScene 4) Change back to LoadMenuScene 5) Play and notice Lobb... Read more
[Animator][Regression] GetLocalizedString error is displayed after doubl...
Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import attached 'animatorTest.unitypackage' package; 4. In the Project... Read more
[SyncVar] Client receives updates not only on class that's being updated...
Steps to reproduce: 1. Open attached "769691.zip". Inside there are two projects: client and server 2. Open both projects 3. In bot... Read more
Build Settings window gets corrupted if predefined target platform doesn...
Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform - Open Build Settings ... Read more
[WebGL] Point light does not produce shadows and shines through walls
Steps to reproduce: 1) open the attached project 2) build to webgl 3) play the build Actual: the light shines through walls Expecte... Read more
[AssetBundle] README in AssetBundle Manager has incorrect link for tutorial
The link in the README for AssetBundle Manager is wrong. - import the AssetBundle Manager & Example Scene from the A$ - go to the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects